Game Dev — 2D Multiplayer Game
A 2D multiplayer game that started at a hackathon and grew from there. Its signature idea: real-life movements of streamers performing actions were filmed and turned into sprite animations for attacks (long- and short-range) and walk/run cycles.
Built in Unity, with game logic for AI search-and-destroy behavior, 2D world rotation, and multiplayer view, plus hit boxes for accurate attack detection and a points system where reaching zones pays out as animated donations.




Built with
- Unity
- C#
- Photoshop (sprite sheets)
- Real-time motion capture
- AI programming
- 2D game development
- Multiplayer networking
- Game scripting
Want something like this for your business? info@pennies.net — first conversation is free.